Thursday, February 17, 2011

Afternoon Keynote - Games 2 Learn: Bring Back the Boys

Time: 2:15 PM - 3:00 PM
BCCC Room: Learning Studio – Library 211
MCCC Room:
Remote Sites:
Montgomery County Community College, Binghamton University
Track: Keynote

Description:
Games 2 Learn: Bring Back the Boys
is a presentation that focuses on the cultural mismatch between boys and schools, staring very young and looking forward into the detachment that happens when those same boys enter the University gates. Gaming is seen as one of many tools we might use to help connect with our men learners to bolster their retention and perseverance. Some ideas on how we in higher education can better meet their needs through gaming will be explored in this presentation.

About the Presenters:
Ali Carr-Chellman is a Professor of Instructional Systems at Penn State's College of Education. She is also currently serving as the Head of Learning and Performance Systems. Her research centers on broad systemic change for all levels of education from preKindergarten through higher education. She is particularly interested in understanding more those who are under served by the current system and emancipatory models of democratic learning. She recently delivered a TEDxPSU presentation on the topic of boy disengagement in learning environments. Ali has authored more than 100 publications from books to chapters, proceedings, articles and has given hundreds of presentations, keynotes, and radio appearances.

Brett Bixler:
Brett Bixler (PhD, Instructional Systems) has over 25 years of experience in the instructional design field. He is the Lead Instructional Designer with Training Services, part of Information Technology Services (ITS) at Penn State.

In his current position Brett is working with the latest educational technologies and learning theories to produce learner-centered active and collaborative learning environments. Brett works with peers from across Penn State and other universities to discuss common issues and provide advice and guidance on a wide range of issues. He is responsible for a variety of other tasks, including: instructional design; project coordination and management; faculty and staff development; curriculum development; educational technology training and assistance; formative and summative evaluation of projects; and Web 2.0 expertise.

Brett is actively investigating the use of games, simulations, and virtual worlds for educational purposes. He created the Educational Gaming Commons to support collaboration and initiatives in these areas throughout Penn State.


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